Hire me!

I've been publishing my own games for about 6 years now, and have learned to wear a lot of hats throughout the development cycle of a game. Hire me to wear a hat for your project!

I use a daily rate of $250 for all types of work.

I'll be upfront about how many days a task should take me when we agree to work, and you'll pay based on that estimate & the daily rate. If you have something else in mind, I'm happy to chat about it: Email me!

Campaign Visuals

3D Mockups

I'll create a 3D model of your book, zine, or board game in Blender and use it to create product shots for your campaign pages.


Est. Time:

1-3 days

Campaign Visuals

Product Photos

You'll send me your games, and I'll photograph them. I can photograph on a plain background, on a table, or find relevant scenery.


Est. Time:

1-2 days

Game Support

Digital Play Tools

I'll create a way to play your game online with some combination of Google Sheets, Miro, and Playingcards.io


Est. Time:

1-2 days

Campaign Visuals

Gameplay Overview Video

I'll create an explanation video of your game, either filmed live or animated with Blender. These can be quick overviews, or detailed explainers.


Est. Time:

1-5 days

Game Design

Freelance Design

I'll design a part of your game: a new mode, a character class, some special abilities, or anything else you want.


Est. Time:

1+ days

Game Design

Freelance Writing

I'll write a faction, setting, or playset for your game. I'd love to add some weird communists to your setting.


Est. Time:

½+ days

Game Design

Design Consultation

We'll chat about your game, go over your rules, and talk through design challenges you're having. I'll provide feedback on your design.


Est. Time:

¼+ days

Game Support

Development Editing

I'll edit your manuscript for clarity of rules. I'll advise you on your wording, information design, game structure, and cohesion of rules.


Est. Time:

1+ days

Campaign Visuals

Video Editing

I'll edit your overview video, actual play, or any other video.


Est. Time:

1+ days

Campaign Visuals

Layout

I'll lay out your game. I specialize in a clean style, with visible headers.


Est. Time:

2+ days

Campaign Visuals

Kickstarter Page Design

I'll take your assets and descriptions and create a Kickstarter or Backerkit page that presents the information cleanly and excitingly.


Est. Time:

1+ days

Dealer's Choice

Something Else

I've done every step of the game design, production, and publishing process and would be happy to chat about anything you need.


Est. Time:

1+ days

Blender Mockups (1-3 days)

I will take your cover art and any interior pages you have and make a 3D model of your book and other components in Blender. Simple book mockups will take just a day; more complicated projects that include dice and other components may take 2 or 3. The mockups can have a transparent background or a design of your choice. They can be lit however you want, and we can take still images from any angles you may need.


Here's an example of a very simple mockup with a transparent background. This would be great for store pages, Kickstarter banners, or anything else that needs a nice simple image.

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This is the same style of mockup as the one above, but with some simple scenery to bring out the colors of the book.

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Boxed sets are great candidates for a more extensive mockup, we can lay out all the different bits that come in the box.

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We can also model the book's pages, creating either a flipthrough or just still images of open pages.

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Product Photos (1-2 days)

You'll send me your game and I'll take nice pictures of it. We'll work together to figure out the type of backdrop and scenery to take the photo in.


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Digital Play Tools (1-2 days)

We'll go over the rules of your game and how it's played, then I'll create online play tools in playingcards.io, Google Sheets, Miro, or some other tool to help players of your game experience it smoothly and easily online.

Here are some links to examples I've made in the past:


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Gameplay Overview Video (1-5 days)

We'll go over the rules of your game to come up with an overview of play to showcase in a video. We can either do this collaboratively, or you could send me the rules and I'll do it on my own (which likely takes more time).

I can either film the video in person, using online tools & screen recording, or by creating a scene of the table in Blender. Here are some videos I've made in the past using these methods:


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Adam Bell Games